Native Instruments has announced the release of a new cinematic sound design engine that turns the raw friction, scraping, bowing, and cracking of overlooked objects into living cinematic textures.
Erosia creates morphing and modulating soundscapes from materials under strain, from ice crackling across cymbals to glass vases straining under tension. Explore a palette of bowed bicycle spokes, dry ice, abandoned buildings, rusted hinges, cracked pianos, and more; each stretched to reveal a hidden resonance.
Created with veteran sound designer and composer Jeremiah Savage, the sound artist behind acclaimed Kontakt instruments like Kinetic Metal and Kinetic Toys, Erosia comes loaded with over 200 expressive snapshots, providing ready-to-use starting points for any cinematic composition. By pairing contact microphones with traditional close-miking, Erosia captures the best of both worlds: the hidden, tactile vibrations inside materials, and the natural resonance and space around them. This dual approach reveals textures that are at once microscopic and cinematic.
At the heart of Erosia are three powerful engines: Grain, Wavetable, and Sampler. Grain fractures and animates textures, Wavetable adds evolving harmonic color, and Sampler preserves realism.
Artists can layer up to four sources, while creative macros and modulation via LFOs, envelopes, and sequencers offer countless ways to animate and evolve sound. A comprehensive FX page provides further built-in creative control with a suite of reverbs, delays, saturation, and more, all available for modulation.
Erosia for Kontakt and the free Kontakt Player is available to purchase for 149 USD/EUR.
More information: Native Instruments / Erosia

