Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Nicki Minaj Reacts to Fans Saying Jay-Z Owes Her Money an…

    julho 4, 2025

    Hy2rogen releases Techno Invasion sample pack

    julho 4, 2025

    Katy Perry, Orlando Bloom Split Confirmed by Reps

    julho 4, 2025
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram Vimeo
    Producer Gang | Home of Producers
    • Home
    • Articles
    • Downloads
      • VST’s
    • Tutoriais
    • Plugins

      Hy2rogen releases Techno Invasion sample pack

      julho 4, 2025

      Native Instruments 4th of July Sale: Stack your savings

      julho 4, 2025

      Save 50% on Augmented Woodwinds virtual instrument by Arturia

      julho 4, 2025

      Renegade Audio releases Launch Pad Series Vol. 20

      julho 4, 2025

      RAW GEMZ launches Filth soundset for Serum 2 synthesizer

      julho 4, 2025
    • News
      1. Plugins
      2. VST’s
      3. Hip-Hop
      4. Billboard
      5. View All

      Hy2rogen releases Techno Invasion sample pack

      julho 4, 2025

      Native Instruments 4th of July Sale: Stack your savings

      julho 4, 2025

      Save 50% on Augmented Woodwinds virtual instrument by Arturia

      julho 4, 2025

      Renegade Audio releases Launch Pad Series Vol. 20

      julho 4, 2025

      Glitchmachines – Polygon v2.1.0 for Windows

      abril 23, 2025

      Toontrack – EZbass 1.3.0 Update for Windows

      abril 23, 2025

      deltarray – GigLad PC Arranger 4.0.2 for Windows

      abril 23, 2025

      Toontrack – Funk Fusion EBX (SOUNDBANK)

      abril 23, 2025

      Nicki Minaj Reacts to Fans Saying Jay-Z Owes Her Money an…

      julho 4, 2025

      LL Cool J Drops Out Of Philadelphia Concert Due to Union …

      julho 4, 2025

      Big Boi Speaks On Tragic Death Of Uncle In Road Rage Shooting

      julho 4, 2025

      50 Cent Takes Rare Loss: Judge Blocks Rapper’s Attempt To Shut Down Movie

      julho 4, 2025

      Katy Perry, Orlando Bloom Split Confirmed by Reps

      julho 4, 2025

      Zach Bryan, Kesha, A$AP Rocky & More

      julho 4, 2025

      Alex Warren’s ‘Ordinary’ No. 1 on Songs of the Summer Chart on July 4

      julho 4, 2025

      Lorde Scores Fourth ARIA No. 1 Album With ‘Virgin’

      julho 4, 2025

      6 Pop Hits Featuring Max Martin’s Vocals –

      julho 4, 2025

      Why Every Sound Engineer Needs to Understand Spatial Audio in 2025 –

      julho 2, 2025

      How to Mix Electronic Drums for Maximum Impact  –

      junho 30, 2025

      Why You Should Get a Volt, Even If You Already Own an Apollo Interface – Universal Audio

      junho 27, 2025
    • Learn How to Sell Beats
    Producer Gang | Home of Producers
    • Home
    • Plugins
    • Hip-Hop
    • News
    • Learn How to Sell Beats
    Home»Billboard»Daichi Miura Interview on ‘Death Stranding 2’ Video Game Songs
    Billboard

    Daichi Miura Interview on ‘Death Stranding 2’ Video Game Songs

    Producer GangBy Producer Gangjulho 3, 2025Nenhum comentário7 Mins Read
    Facebook Twitter Pinterest LinkedIn Tumblr WhatsApp VKontakte Email
    Daichi Miura Interview on ‘Death Stranding 2’ Video Game Songs
    Share
    Facebook Twitter LinkedIn Pinterest Email


    Daichi Miura dropped a double A-sided single called “Horizon Dreamer / Polytope” on June 25. Produced by Nao’ymt, who has collaborated with the J-pop singer and dancer on a number of his previous works, both “Horizon Dreamer” and “Polytope” are featured in DEATH STRANDING 2: ON THE BEACH, the latest video game by world-renowned game creator Hideo Kojima. The 37-year-old pop star spoke to Billboard Japan about the creative process of both tracks and shared his enthusiasm for and longtime love of gaming in this latest interview.

    Explore

    Explore

    See latest videos, charts and news

    See latest videos, charts and news

    “Horizon Dreamer” and “Polytope” were written for the video game DEATH STRANDING 2: ON THE BEACH for PlayStation®︎5. The former is a track featuring a very primitive rhythm and melody.

    Daichi Miura: The song has a very grounded feel to it, with a sound that evokes a scene of people walking through the wilderness step by step to reach a new land. It has a touch of bluegrass, with banjos and such, and the music has an indigenous, very physical feel to it. “Horizon Dreamer” was written with images of the game in mind, of course, but since I exist as Daichi Miura in the world of DS 2, Kojima-san said to me, “Don’t make it a song that expresses the world of the game too much. I’d like it to be one that stands on its own as a new single by Daichi Miura and also have proper strength as a pop song.” So Nao’ymt (pronounced “Nao why em tee”) wrote it as a new song for me, incorporating the essence and progress of my music up to now.

    I see. Nao’ymt wrote and produced both songs. Could you share what you discussed with him in the beginning of the production process?

    I’ve always loved playing video games, and had an opportunity to connect with Kojima-san through an interview during the production of (the first) DEATH STRANDING. As a fan of both Kojima-san and Nao-san, I’d been thinking that it was pretty clear the two of them should collaborate to create something together. Things began to take shape in a miraculous way for this project and we agreed to work together as a triangle.

    So it was an eagerly anticipated triangle for you.

    Right. I knew there were things that would definitely resonate between them, so I thought it’d be great if they’d connect. Oh, and there was this miracle that happened regarding “Horizon Dreamer.”

    Tell us about it.

    Kojima-san had told me he was working on DS 2, and shared that “this time there will be a ship that didn’t appear last time, and you’ll be traveling on it.” Around the same time, I received a demo from Nao-san, who said, “I had this image of a man who is floating in the sea, and then a ship comes and he gets on it and heads to a new land.” I thought it was miraculous and felt like I was witnessing an amazing moment. So I personally think that the two were meant to meet at some point, and it was through a combination of such miracles that “Horizon Dreamer” and “Polytope” were born.

    You even host a TV show on video games, so your love for them is pretty well known. What do you think makes Kojima-san’s games so compelling?

    What I’ve been thinking about regarding Kojima-san’s works recently is that he’s someone who’s relentless in his craftsmanship. When you’re making something, there will be moments when you go, “This might not work.” And you probably come up with various ideas and overcome those moments. The thing about Kojima-san is that there’s no compromise in the way he does that. The message that he wants to convey, the things he wants to create, the passion with which he wants to create things with certain people, the camera angles, the way he depicts things… it’s like that gene is in everything. I think he’s a really relentless person.

    Going back to your music, how do you feel about the epic sound of “Horizon Dreamer”?

    It was so incredibly cool from the demo stage. I just focused on how I should express the music. The two songs are completely different in tone, but they’re like a set with connected parts. As I mentioned earlier, “Horizon Dreamer” has an indigenous or primitive feel to it, but the way Nao-san breezily transformed that into a Daichi Miura pop song is really amazing.

    How about “Polytope”?

    I think Nao-san trusts me with what he really wants to do, and it’s one of those songs where he’s like, “Daichi will be able to handle this” and just goes full out with it. In that sense, “Polytope” couldn’t have been created without this triangle of the DS 2 project and Kojima-san’s presence, and from the moment I heard both songs, I was excited about how I’d go about expressing them.

    You’ve already released “Horizon Dreamer“ digitally, and performed ”Polytope” live (ahead of the single’s release). How do you feel about the response?

    I premiered the music and performance at my concert, but to be honest, I don’t remember much about “Polytope.” I was so focused on expressing it that there was no room for thought… like I was in harmony with the music. I only vaguely remember what I was thinking and how I expressed it. But I do remember that the atmosphere in the venue after the performance was pretty incredible and that the audience was buzzing with excitement. Apparently everyone felt like they’d seen something they’d never seen before, and that makes me happy.

    “Horizon Dreamer” is a song that invites everyone to sing and dance together, so there might have been some confusion about the tone and performance of “Polytope.” Do you see those two songs as two sides of the same coin in terms of expression?

    “Horizon Dreamer“ ends with the lyrics, ”The sun’s going down again today,” and “Polytope” begins, ”The sun’s setting,” so there’s a connection here. The staging of the live performance of “Polytope” also starts with a setting sun, so that’s also perfectly linked. While the songs depict different worlds from a sonic standpoint, I feel that their roots are the same, so it’s really like a gradation. I’d like people to listen to every part of the songs, especially “Polytope,” and wonder, “What’s this world like?” and experience them together with the game.

    In your recent Instagram Live, you repeatedly said you wanted people to try playing DS 2.

    I have a feeling that for a lot of people who don’t play video games, the rough idea of what they’re like actually hasn’t been updated for a long time. But they’re pretty incredible nowadays. Video games are the only kind of entertainment where you can play it yourself and control the main character. They contain elements of music, stories and drama, cinematic aspects, and are truly a comprehensive art form in my view. As a gamer and game fan, I feel pretty disappointed that so many people aren’t aware of this. I wish it would reach a wider audience somehow.

    So, if there are people out there who know about me, and they found out about DEATH STRANDING 2 through me, then I’d really like them to try it out once. I’m sure you’ll be pretty amazed… I really encourage everyone to experience it.

    Japanese video games are highly acclaimed around the world. Do you also want to introduce your music to a global audience along with DS 2?

    I’ve never considered collaborating with a video game intending to reach a global audience through the game. I’m a fan of music, a fan of games, a fan of Kojima-san, and a fan of Nao-san, so it’s like I’m immersed in the joy of being able to devote all my energy to the things I love and to create something with all my might here. But  Kojima-san is someone who continues to create works that are loved by many players everywhere, so if people happen to find out about me through a game of his, of course I’d be very happy about it.

    —This interview by Takayuki Okamoto first appeared on Billboard Japan



    Source link

    Share. Facebook Twitter Pinterest LinkedIn Tumblr WhatsApp Email
    Previous Article50 Cent Looks Back on Ray J and Fabolous Feud: ‘Did Not F…
    Next Article Save 75% on Kontakt instrument libraries

    Related Posts

    Katy Perry, Orlando Bloom Split Confirmed by Reps

    julho 4, 2025

    Zach Bryan, Kesha, A$AP Rocky & More

    julho 4, 2025

    Alex Warren’s ‘Ordinary’ No. 1 on Songs of the Summer Chart on July 4

    julho 4, 2025

    Lorde Scores Fourth ARIA No. 1 Album With ‘Virgin’

    julho 4, 2025
    Demo
    Our Picks
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo
    Don't Miss
    Hip-Hop

    Nicki Minaj Reacts to Fans Saying Jay-Z Owes Her Money an…

    By Producer Gangjulho 4, 20250

    Nicki Minaj’s beef with Jay-Z over Tidal has cropped up again — and this time it’s…

    Hy2rogen releases Techno Invasion sample pack

    julho 4, 2025

    Katy Perry, Orlando Bloom Split Confirmed by Reps

    julho 4, 2025

    LL Cool J Drops Out Of Philadelphia Concert Due to Union …

    julho 4, 2025

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    Producer Gang | Home of Producers
    Facebook X (Twitter) Instagram Pinterest
    • Home
    • Plugins
    • Hip-Hop
    • News
    • Learn How to Sell Beats
    © 2025 Producer Gang. Designed by Audio Escola.

    Type above and press Enter to search. Press Esc to cancel.